Build multiplayer games in minutes

Playroom provides developers with a lightning-fast backend multiplayer toolkit for games. Build and scale games effortlessly, with zero server setup.

High performance sync, server less and low-code

No longer will you have to oversee WebSocket, TCP, and webRTC protocols, along with server monitoring. You focus on your game and Playroom manages all other aspects.

Add multiplayer components in games, reliably.

Create multiplayer games with our open-source modular components and game templates. Avoid thousand lines of code and use built-in flexible elements to 10x development speed.

Your next category defining multiplayer game

Create casual multiplayer games with out of box configurations like phone multiplayer, web-to-web, stream mode, Tv mode and more

Seamless deep game integration

Effortlessly integrate with popular game engines and web libraries to enable real-time multiplayer experiences in any game.

Threejs

React

Playcanvas

PixiJs

Phaser

Experimental

Spline

Unity

Coming soon

Godot

Building multiplayer?

We have created documentation for every multiplayer use case supported. If you need help, we are just a message away!